Especially how I can work in layers, it makes things so much easier.
Here's my process of designing a character as of now (I'm sure it'll change soon).
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I really like starting my design in silhouette because it makes you ignore all the unnecessary details and focus on the character as a whole.
This method was adopted from Florian Satzinger.
Also there's a reason as to why I designed this nerd, the Spline Doctors are having an animation contest. A walk cycle of one of four choices has to be animated by May 14th, and I chose the one involving a child on his way to or from school.
Updates soon!