Hey check it out, Sony featured my work (as well as some incredibly other talented individuals) in this video on demo reels!
Saturday, July 20, 2013
Friday, July 19, 2013
Just a wee little update
So it's been nearly two months since my last post, and I thought I may as well write... something.
As a start to my meanderings, here are some quick and shitty sketches I did while at work that I had time to scan in.
So I suppose I should discuss my experience thus far, given that this blog IS dedicated to my silly thoughts, silly drawings and silly animations. In this case, my silly thoughts.
FIRSTLY, something I've always wanted to say: The thoughts and opinions written on this blog are my own and do not necessarily represent that of my employer or it's affiliates.
Okay, thoughts and opinions.
My first day at work was June 17th. Lotta paperwork as you might expect. Soon after though, we were given the floor to animate.
The feeling was indescribable. Maybe I'm just a romantic when it comes to art, but all I know is that I was pretty overwhelmed. This was what I had been actively working towards for half a decade - which may not seem like a lot, but hell that's a quarter of my life! All of a sudden I'm surrounded by artists animating Flint and freakin' Spiderman to be seen by millions. Now this may sound silly to the individual with a boring enough life to read this, but it meant quite a bit to me. It still does.
That whole, "Do what you love and you'll never work a day in your life" has been completely confirmed in my mind. Now this all may come off as pointless gushing, and it is. But beyond that, I think it's important to recognize that as artists we may go through ups and downs; creative hurdles and quite often horrible job security. But in the end, you get to create art for a living. I've had a taste of it now and I don't think that hunger will ever be fully quenched.
Anyhow, I'm unable to discuss in detail the nature of the internship at the moment, however I can confidently say that Sony is one hell of a creative giant. I'm incredibly excited to see what they create, and in the future, hopefully be a part of it.
As a start to my meanderings, here are some quick and shitty sketches I did while at work that I had time to scan in.
So I suppose I should discuss my experience thus far, given that this blog IS dedicated to my silly thoughts, silly drawings and silly animations. In this case, my silly thoughts.
FIRSTLY, something I've always wanted to say: The thoughts and opinions written on this blog are my own and do not necessarily represent that of my employer or it's affiliates.
Okay, thoughts and opinions.
My first day at work was June 17th. Lotta paperwork as you might expect. Soon after though, we were given the floor to animate.
The feeling was indescribable. Maybe I'm just a romantic when it comes to art, but all I know is that I was pretty overwhelmed. This was what I had been actively working towards for half a decade - which may not seem like a lot, but hell that's a quarter of my life! All of a sudden I'm surrounded by artists animating Flint and freakin' Spiderman to be seen by millions. Now this may sound silly to the individual with a boring enough life to read this, but it meant quite a bit to me. It still does.
That whole, "Do what you love and you'll never work a day in your life" has been completely confirmed in my mind. Now this all may come off as pointless gushing, and it is. But beyond that, I think it's important to recognize that as artists we may go through ups and downs; creative hurdles and quite often horrible job security. But in the end, you get to create art for a living. I've had a taste of it now and I don't think that hunger will ever be fully quenched.
Anyhow, I'm unable to discuss in detail the nature of the internship at the moment, however I can confidently say that Sony is one hell of a creative giant. I'm incredibly excited to see what they create, and in the future, hopefully be a part of it.
Tuesday, May 21, 2013
Good News Everyone!
I'm going to be an intern!

I was lucky enough to be selected to be an intern at Sony Pictures Imageworks this summer! Some of their most notable contributions to the world of film would be: Cloudy With a Chance of Meatballs, Hotel Transylvania, Oz The Great and Powerful, The Amazing Spiderman, and many more!
Needless to say, I'm very, very excited.

I was lucky enough to be selected to be an intern at Sony Pictures Imageworks this summer! Some of their most notable contributions to the world of film would be: Cloudy With a Chance of Meatballs, Hotel Transylvania, Oz The Great and Powerful, The Amazing Spiderman, and many more!
Needless to say, I'm very, very excited.
Monday, May 6, 2013
My Demo Reel
So here is the last demo reel I'll post for a while on here. Due to several circumstances I've pretty much had a new demo reel every month with very insignificant changes, so I've been hesitant to post yet another one.
No new demo reels will be uploaded until a much more extravagant changes would be made.
For those who've seen my infinite amounts of previous demo reels, this one isn't really too different.
Demo Reel April 2013 from Omar Elhindi on Vimeo.
The reel is currently being used for things that I can only hope will work out, and I shall elaborate further if they do!
Being cryptic is fun.
Anyhow, that is all.
No new demo reels will be uploaded until a much more extravagant changes would be made.
For those who've seen my infinite amounts of previous demo reels, this one isn't really too different.
Demo Reel April 2013 from Omar Elhindi on Vimeo.
The reel is currently being used for things that I can only hope will work out, and I shall elaborate further if they do!
Being cryptic is fun.
Anyhow, that is all.
Sunday, April 7, 2013
Character Package
So here is my final character design project of the year. I made an attempt to finish strong on this one, but in light of all the other assignments I have - as well as some other cool animationy' things that, depending on future events, may or may not be elaborated on - I just found myself 'settling' more than I would have liked.
"No one remembers how fast it was done, only how well it was done." - Matt Williames
I'm disappointed that I couldn't live up to that mantra, but sadly, I'm human. But how cool would it be if I was like a robot human hybrid instead... Yeah, that would be cool.
That being said - the bit about art, not about robots - I am still fairly pleased with how it turned out, and I definitely feel I've improved in my sense of design, and ability to execute it.
Saturday, March 30, 2013
One Drawing A Week
I'm going to try and make the effort do make one finished drawing a week. Whether that be a pencil sketch, or Photoshop illustration. I mean, I'm in a drawing program, but the amount of time I get to work on my own drawings is abysmally small.
This way I can experiment with new styles and techniques and hopefully get some cool results.
So here's the first drawing, and what better way to start than with a pretty girl?
This way I can experiment with new styles and techniques and hopefully get some cool results.
So here's the first drawing, and what better way to start than with a pretty girl?
Subscribe to:
Posts (Atom)


