Saturday, July 9, 2011

11 Second Club June 2011

Here's my final (poorly) lit entry:



And for those interested, here's a progression video:



Overall I'm not pleased. I don't think that there are many hitches in the movements or anything looking too weird, but this piece made me realize I need to spend way more time planning. The acting is atrocious! It's so boring and bland and not nearly pushed enough.

I'm pretty sure I'll be entering this months contest though, and if I do I'm going to definitely try and push the performance.

Also, wound up in 52nd place.

So now my standings are:
112/160 ~ 3.31 stars
83/188 ~ 4.97 stars
52/191 ~ 5.26 stars

So at least I'm improving!

Wednesday, June 8, 2011

Law Class Caricature





















So when I'm not listening to my awesome law teacher explain the inner workings of the Canadian legal system, I put my head down and draw myself.

Sunday, April 24, 2011

Bigger Update!

First off! Here's some actual animation!
This is kinda my demo reel coming off iAnimate, minus one shot which I need to fix up due to a render mishap.

iA Reel from omar elhindi on Vimeo.



It's not terrible! I'm happy with it for the most part at least.


So actual update-wise, I was unfortunately rejected by Sheridan. Sucks.
Oh well, there's still a chance for me to get offered their art fundamentals program, and if I don't then I'm off to St Clair college, and maybe re enroll in iAnimate! I miss it there, it was a ton of fun and I learned a lot in a really short time.

Anyway, that's it for now! Hopefully my posts will be a bit more frequent :)

Wednesday, February 23, 2011

Update!

Wow, I haven't posted in ages!
Here's some life drawings I did recently for my portfolio for Sheridan. Drop a comment and let me know which ones you guys think are best, I haven't decided which to put in yet.















































Monday, December 6, 2010

More Animation!

So here's the shot I'm working on for Assignment 3. It's super tough! I'm having the hardest time manipulating the characters and making sure their interactions feel real. That, and of course getting the feeling of weight in the white ninja. I want him heavy, but I don't want him to feel like a boulder! No risk there at least, he's far closer to weightlessness than he is a boulder.


Comments and criticism are more than welcome!

Sunday, November 7, 2010

Assignment 1

So here is my first (somewhat) finished assignment for iAnimate.
There's still a lot I want to fix, but I'll have to do that later, right now the current assignments are keeping me occupied.